Showing posts with label Peacemaker Game. Show all posts
Showing posts with label Peacemaker Game. Show all posts

Tuesday, March 06, 2007

Peacemaker game

One of my lecturers posted this link to the Peacemaker Game on our module discussion board this morning. A colleague of his is planning to use it for a project for an undergraduate module about the values of gaming. The premise of Peacemaker is that the player takes the role of the Israeli Prime Minister or the the Palestinian President, reacts to events happening in the war and attempts to resolve the conflict.

The game was piloted in 2005 in a university project in which two Carnegie Mellon classrooms (one in Pittsburgh, the other in Qatar), linked via video conferencing, played the game simultaneously. This was treated as a user test opportunity. The producers interviewed students playing the game and asked them to relate their thoughts and feelings as they made decisions in the game.

The producers are very frank about their expectations regarding Peacemaker - they have no delusions about resolving the middle east conflict through their game - but they have observed an increased depth of understanding of the issues in the students involved in the project.

Very touchingly, Asi Burak, one of the producers of Peacemaker says that in between the many games about violence, war and destruction, "we say a simple thing: there is certainly a place for one, little game about peace."

Sadly, there is a cost associated with the game itself. At US$20, it isn't going to break the bank, and I'm sure the producers could defend that cost most credibly. But my own view is that a game intended to get people talking and thinking about peace should surely be free...?